tag:blogger.com,1999:blog-25601067555716799972024-03-05T09:02:35.928-08:00e-musicElectronic dance music production websitebennyhttp://www.blogger.com/profile/02919349960739135081noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-2560106755571679997.post-80901683098410730342013-08-03T14:15:00.000-07:002013-08-03T16:14:50.930-07:00how to make electro house <div dir="ltr" style="text-align: left;" trbidi="on">
electrohouse is supercharged form of house music with its prominent basslines which are signatures of the genre with their short and high pitched riffs and moderate amount of percussion with recent updates with dirty bass which created from saw waves through compression and distortion which added a futuristic attitude to the genre.<br />
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how to make electrohouse<br />
making electrohouse is not that hard since we re looking for to make short and pitched riffs we only need to be using a few notes from an octave but this depend on the richness of the sound emanating from your synthesizer if your synthesizer has a rich sound then you wont need to use so much notes and vice versa synthesizers like sylenth and vanguard provides you such variety of response with their presets and once you adapt a certain way and master it you could be making hits like ''satisfaction'' everyday.<br />
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here are presets im going to use in this video <br />
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bennyhttp://www.blogger.com/profile/02919349960739135081noreply@blogger.com0tag:blogger.com,1999:blog-2560106755571679997.post-4387856944318322882013-07-25T11:15:00.000-07:002013-08-05T08:36:33.711-07:00how to use fruity multiband compressor<div dir="ltr" style="text-align: left;" trbidi="on">
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<a href="http://electrosurge.blogspot.com/2013/07/how-to-use-fruity-multiband-compressor.html" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="70" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbq8AU_ctBXA4KLEmwUMcn6kQonmQsktOE1R4WSIhuSoKLMQ-aV1RK95G2VnCiLVbQdMuYLTUHiHPfuvbSyttvHTjiLhsCiZvhyphenhyphenGJW0rMxJb1WJnG56WCdULb4SbtmuCocSy5G4rSdMSY/s400/multiband.png" width="400" /></a></div>
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Fruity multiband compressors is a three band pass filter stereo compressor using of IRR or FIR filters to pass the incoming signal in to low, mid and high frequency out puts fruity multiband compressor used to give kicks "thumping" sound and fattening bass it can also make a mix sound more loud than it is. recommended.<br />
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using the fruity multiband compression</div>
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Fruity multiband compressor is is to be used in final master channel for individual instruments fruity compressor is recommended unless you what you are doing its basicly the mid, low and high frequency knobs you will need to understand the use and function of each knobs all the six have the same use in ever band pass so this simplifies the plugin now lets talk about the use of this knobs</div>
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thres (threshold) - this knob is used to set the db mark of the sound for the compress to kick in for example if threshold is set at 0 db then the compressor will compress it back to 0 db. a range of 0.0 - 60.0 db can be used for this knob.</div>
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Ratio - controls the amount of compression applied over the incoming audio for a example a 4 : 1 ratio means when input increases in 4 db out put increases by 1 db if the ratio is 1:1 the is a free bypass if ratio is greater than 30:1 its a hard limiting limiting everything above 30 db to 1 db. </div>
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<a href="http://electrosurge.blogspot.com/2013/07/how-to-use-fruity-multiband-compressor.html"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbGCFFbrJTU44gL5_h0Y3phxvnS2SfjLNM6wFecMKFV8is0Bx_bWlVVzpiPb-SYzdjOFHqJaaCKKX7OxWdxm8Smwwh4W0CrP2QnBqukG2rfpLIcnfWp4V6bUEia6It8MPlk3YWzhY9SSY/s1600/compressor-graph-01.gif" /></a> </div>
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the compression graph is best to visualizer the idea</div>
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knee - the knee values has the values soft and hard it determines fast the compressor acts once compression is in effect in a soft mode compression comes gradually while in a hard mode transition is quick and full compression has taken place depending on the music we are making we can use the knee option for pauses, buildups and so much.</div>
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attack - best range 0-400ms attack is a time which measures how long it would take to reach full compression once the threshold level has been exceeded fast attack means full compression will take place the moment the the threshold is exceeded and vice verse.</div>
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Release - is the opposite of the attack while attack represents the time to reach full compression after the threshold is surpassed release controls the time for the compression to halt best explained by this i leave the expermenting to you.</div>
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bennyhttp://www.blogger.com/profile/02919349960739135081noreply@blogger.com0tag:blogger.com,1999:blog-2560106755571679997.post-45258797458454635602013-07-24T10:28:00.002-07:002013-07-25T12:27:18.019-07:00 setting up a computer for music making <div dir="ltr" style="text-align: left;" trbidi="on">
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<span style="mso-bidi-font-size: 11.0pt;">Thanks to technology
now a simple personal computer can be classified as a musical instrument, this
days computer sounds are used more than ever in the music industry artists like
David guetta, afro jack, bobsinclair use computers to make their beats and
melodies the simplicity making music on a computer makes it easier for getting
started for any noobs who got latent passion and desire for music production.</span></div>
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<span style="mso-bidi-font-size: 11.0pt;"><span style="mso-spacerun: yes;">T</span>oday’s music making software’s<span style="mso-spacerun: yes;"> </span>are so versatile you carry out the main music
making phases in your given music making software for this you only need a few
gigs of ram and a working processor I mean any computer made in the past 5-6
years can work. </span></div>
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<span style="mso-bidi-font-size: 11.0pt;">Making riffs or
killer loops on a computer is so easy you can just make five seven or more
beats and loops riffs a day I’m saying this from personal experience you can
make more there is no limit to how many loops you can make a day.</span></div>
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<span style="mso-bidi-font-size: 11.0pt;">The best thing about
making music on a computer is there is the possibility that you can make the
next hot melody just by tweaking some knobs keyboard playing skills are not
necessarily required here there are different option for you to make melodies
and riffs without external midi controller on the music making software such as
the piano roll on fl studio.</span></div>
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<span style="mso-bidi-font-size: 11.0pt;">DAWS (digital audio
workplace)</span></h3>
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<span style="mso-bidi-font-size: 11.0pt;">The daws are the
platform in which you can use for your music making scheme there are different
type of software out there such as fl studio reson abele ton dub turbo and such
I personally use fl studio so excuse me if I am biased to it it’s just because
it’s my first and my last but I recommend doing a research before choosing your
daw you should find the one that fits to your spirit. Dubturbo is the new daw
on the block the latest music making software in the market it’s pretty much
like fl studio.</span></div>
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<span style="mso-bidi-font-size: 11.0pt;">Computers </span></h3>
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<span style="mso-bidi-font-size: 11.0pt;">I mean you can
literly make you music on any computer that would allow you to play GTA but
problems might arise as you go deep in the music making business as your skills
advance your daw might require more cpu power ram and hard disk capabilities
due to the amount and complexities of instruments you load on your daw so if
you are serious about making music on a computer you should think about
investing on some hardware gears. Check this post on how to establish a digital
music production environment under thousand bucks. </span></div>
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<span style="mso-bidi-font-size: 11.0pt;">Equipments needed
for making music on a computer other than the computer itself includes</span></div>
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<span style="mso-bidi-font-size: 11.0pt;">Studio monitors and
studio grade headphones </span></div>
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<span style="mso-bidi-font-size: 11.0pt;">The studio monitors
designed for listening the smallest detail of inconsistency or any kind of
undesired out puts from our work station the studio monitors are not like your
ordinary hifi speakers These are speakers specifically desined for audio music
production they do not enhance the base or any other frequencies they are like
a clear mirrors showing you only whats there they important for tuning your
track right. Studio headphones are also recommended, for tracking purposes.</span></div>
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<span style="mso-bidi-font-size: 11.0pt;">Midi keyboard</span></h3>
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<span style="mso-bidi-font-size: 11.0pt;">Midi keyboard
controllers can be used with the computers the are really not compulsory but
could be usefull there are really nice and affordable midi keyboards out there.</span></div>
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<span style="mso-bidi-font-size: 11.0pt;">Vst synthesizers and
samples</span></div>
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<span style="mso-bidi-font-size: 11.0pt;">Vst synthesizers are
plug-ins for the music making software simply let’s say the software is a stage
and the synthesizers are the instruments for<span style="mso-spacerun: yes;">
</span>your one man band Usually samples are used for drums, percussions,
effects and there are so many of them out there a pretty good sample could cost
from 100 to 200 bucks there are also free quality
samples for you to download and practice with. my favorite vst synthesizers
include nexus vanguard sylenth I love sylenth very much because of its dynamic
sounds best for making techno house electro house<span style="mso-spacerun: yes;"> </span>genres. </span></div>
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<span style="mso-bidi-font-size: 11.0pt;">Living off your
beats </span></h3>
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<span style="mso-bidi-font-size: 11.0pt;">You can also make a
living off the beats you make on your computer meaning you can sell them online
there are a bunch of websites who would sell your beats on your behalf for a commission
or you might think of creating your own online store selling beats on the
internet is not that complicated just checkout this post on how to sell beats online.
You can even promote yourself as an artist on sites such<span style="mso-spacerun: yes;"> </span>soundcloude.com, soundclick.com you can sell
your music on this sites for producers and artists too producers artists visit
this sites in search of new sounds when your music making advance and start to
feel confident in your skills you might want to affiliate with these sites.</span></div>
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bennyhttp://www.blogger.com/profile/02919349960739135081noreply@blogger.com0tag:blogger.com,1999:blog-2560106755571679997.post-50780616705304673992013-07-24T08:17:00.004-07:002013-07-25T11:17:30.150-07:00Audio compression & limiting<div dir="ltr" style="text-align: left;" trbidi="on">
<div style="text-align: center;">
Every sound is born out of silence, dies back in silence and
during its life span surrounded</div>
<div style="text-align: center;">
<div style="text-align: center;">
silence, <span style="mso-spacerun: yes;"> </span></div>
<div style="text-align: center;">
<span style="mso-spacerun: yes;"> </span>Silence
enables sounds to be It’s an intrinsic but unmanifested part of every sound.
</div>
</div>
<div class="MsoNormal" style="text-align: center;">
<span style="mso-spacerun: yes;">
</span>Eckhart tolle</div>
<div class="MsoNormal">
<br />
<br />
<h3 style="text-align: left;">
Audio Compression</h3>
</div>
<div class="MsoNormal" style="text-align: left;">
<br />
<span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;">It is a Form
of automated Gain control that reduces dynamic range of sounds. Audio
Compression is one of the most important music production techniques used by
many producers and sound engineers around the world for the purpose of enhancing
modern music. Compression and limiting gives drum kicks the thump makes bass
fat it creates space for the target sound to be. </span></div>
<div class="MsoNormal" style="text-align: left;">
<span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;">Compression can be used to elevate quite zones by maintain of the
louder parts usually at 0-db or at certain threshold so they won’t clip and
cause distortions that would shade on the quite parts or increasing the gain of
a sound when it falls bellow certain threshold.</span></div>
<div class="MsoNormal" style="text-align: left;">
<span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;">Compression reduces the dynamic range of sound whether we are
boosting or limiting the incoming signal this is because the natural range of
sounds will be manipulated so it won’t fall between a certain point or rise
above a certain point so the dynamic range of sounds has become static range of
sounds.<span style="mso-spacerun: yes;"> </span></span></div>
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<br /></div>
<h4 class="MsoNormal" style="text-align: left;">
Software vs. analog compressors</h4>
<div class="MsoNormal">
<br />
<span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;">It best to use both analog and software compressors together for
maximum results software (plug-in) compressors are usually good for boosting
frequency while analogs are best for successfully killing a signal if you are
serious about music production you must consider buying analog compressors it
makes you more professional in the field and it’s also one of the iconic tools
in a recording studio.</span></div>
<h3 class="MsoNormal" style="text-align: left;">
</h3>
<h3 class="MsoNormal" style="text-align: left;">
Types of compressions</h3>
<h3 class="MsoNormal" style="text-align: left;">
</h3>
<h4 class="MsoNormal" style="text-align: left;">
Limiting</h4>
<div class="MsoNormal" style="text-align: left;">
<br />
<span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;">Limiting is a form of heavy compression applied over compression
ratios greater than 10:1 it is used to enhance the track without causing any
distortion the purpose of limiting is to set the output level to maximum
usually to 0db to avoid clipping in the final mix .limiting is similar to audio
compression except that in order for the limiter to work the signal has to
reach the predetermined peak so when it reaches the predetermined peak it will
fall back to the desired level usually 0db.</span></div>
<div class="MsoNormal">
<br />
<h4 style="text-align: left;">
Side chaining</h4>
</div>
<div class="MsoNormal">
<br />
<span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;">Side chaining is a form of compression mostly used to mix the bass
with kick to give it the natural sense (<span style="color: black; mso-themecolor: text1;">bouncing</span>) of mixing between the percussion and the bass that’s
when the percussion reaches its peak the bass or the lead linked to the kick
would fall to a certain level to create the blending of the instruments with
rhythm.</span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<h4 style="text-align: left;">
Parallel NY compression</h4>
</div>
<div class="MsoNormal">
<br />
<span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;">Parallel compression is a mixing of unprocessed raw signal with
its copy of highly compressed form this is done to increase the average volume
of the quite parts without totally changing the whole dynamic range of the
original sound.its best used on percussion instruments This can be done with allowing the unprocessed signal on one
free channel plus allowing the over compressed signal on another channel.</span></div>
<div class="MsoNormal">
<br />
<h4 style="text-align: left;">
Serial compression</h4>
</div>
<div class="MsoNormal">
<br />
<span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;">Serial compression is a type of compression in which compressors
are arranged in a signal chain while one compresses a specific band spectrum
the other stabilizes the dynamic range of the sounds this helps to modify the
sound in a more radical way than the parallel compression.</span><br />
<br />
<br /></div>
<div class="MsoNormal">
<br />
<h4 style="text-align: left;">
Multiband compression</h4>
</div>
<div class="MsoNormal">
<br />
<span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;">Multiband compression is when a signal in divided in to different band passes such as low, mid, high frequencies in turn these frequency spectrum can be worked on individually we can select and silent a troubling frequency and vice-verse multiband compression is best carried out on the master channel for mastering purposes only if not could generate complexion when you try to make changes later.</span><br />
<br />
<span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;">also read about <a href="http://electrosurge.blogspot.com/2013/07/how-to-use-fruity-multiband-compressor.html" target="_blank"> using fruity multiband compressor for better final mix quality </a></span><br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbq8AU_ctBXA4KLEmwUMcn6kQonmQsktOE1R4WSIhuSoKLMQ-aV1RK95G2VnCiLVbQdMuYLTUHiHPfuvbSyttvHTjiLhsCiZvhyphenhyphenGJW0rMxJb1WJnG56WCdULb4SbtmuCocSy5G4rSdMSY/s1600/multiband.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="70" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbq8AU_ctBXA4KLEmwUMcn6kQonmQsktOE1R4WSIhuSoKLMQ-aV1RK95G2VnCiLVbQdMuYLTUHiHPfuvbSyttvHTjiLhsCiZvhyphenhyphenGJW0rMxJb1WJnG56WCdULb4SbtmuCocSy5G4rSdMSY/s400/multiband.png" width="400" /></a></div>
</div>
<div class="MsoNormal">
<h4 style="text-align: left;">
</h4>
<h4 style="text-align: left;">
</h4>
<h4 style="text-align: left;">
</h4>
<h4 style="text-align: left;">
Noise gating</h4>
</div>
<div class="MsoNormal">
<br />
<span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;">Noise gating is a muting of a signal when it fall under a certain
threshold its used to prevent a low-level humming or hissing sound in the final
record you can also divide the sounds In to their respective band spectrum and
gate the band pass who’s causing the problem.</span></div>
<div class="MsoNormal">
<br />
<h4 style="text-align: left;">
Ducking</h4>
</div>
<div class="MsoNormal">
<h4 style="text-align: left;">
<span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;"> </span></h4>
<span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;">Ducking is a the lowering of a signal in the presence of another
the same rule as the side chain compression is applied here ducking is used in
voice over tasks when recording when the accapella kicks in the back ground
instruments fall down to a certain level leaving enough head room for the
accapella or when a dj on the radio announces something the sound he was
playing would fall back to a certain point such this effect is called ducking. </span></div>
<div class="MsoNormal" style="text-align: left;">
<h4>
De-essing</h4>
</div>
<div class="MsoNormal">
<h4 style="text-align: left;">
<span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;"> </span></h4>
<span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;">It’s used to limit high frequencies of those of vocals by
recording artists from exceeding a certain limit to prevent (sibilance)</span></div>
<div class="MsoNormal">
<br />
<h3 style="text-align: left;">
Types of hardware compressors<span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;"> </span></h3>
</div>
<ul style="text-align: left;">
<li><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;">Tube compressors: these are earliest types of compressors and they
have slow attack and release response times.</span></li>
<li><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;">Optical compressors: uses element that radiates light which initiates
the optical cell to attenuate the amplitude of the output signal. It also uses
tubes for gain maximization.</span></li>
<li>Field effect transistor<span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;"> (FET compressors): would recreate the
tube effect with transistor circuits. They are known to be fast and reliable.</span></li>
<li>Voltage controlled amplifier<span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;"> (VCA compressor): uses solid state
integrated circuit system its more advanced in technology than the others it’s
pretty much similar to digital compressors it’s just its hardware equipment.</span> </li>
</ul>
<div class="MsoNormal">
<h3 style="text-align: left;">
Compressor knobs and their functions </h3>
</div>
<ul style="text-align: left;">
<li>Threshold knob<span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;">: is the level of gain where the compression
starts to have an effect let’s say if the threshold set to 2 db then when the
input signal exceeds 2 db compression s starts to take place it’s also Should
be adjusted according to the incoming input level and type of audio component.</span></li>
<li><span class="Heading3Char"><span style="mso-spacerun: yes;">R</span></span>atio knob<span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;">: ratio represents the amount of gain
reduction carried out once the threshold limit has been reached if set out
compression ratio to 4:1 the input signal increases by 4 db the output signal
increases by 1 db, 1:1 is called a unit gain since there is no compression and
heavy compression greater than or equal to 20:1 is known as limiting.</span></li>
<li><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;"><span style="mso-spacerun: yes;">K</span></span>nee knob<span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;">: it’s the
knob where we manage the effect of the compression ratio since knee governs how
the signal transforms from uncompressed state to fully compressed state soft
knee allows for a smooth transition while hard knee causes rapid
transformation.</span></li>
<li>Attack time<span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;">: controls the time required to reach full
compression once the threshold has been reached.</span></li>
<li>Release time<span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin;">: controls the time required to halt
compression once the signal has gone below the threshold level.</span></li>
</ul>
<div class="MsoNormal">
these are the most important parameters in audio compression </div>
</div>
bennyhttp://www.blogger.com/profile/02919349960739135081noreply@blogger.com0